Foundations of My Design Practice


Article
July 2025

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Foundations of My Design Practice
I didn’t just wake up one day and decide to become a graphic designer, or what some might call a design generalist or T-shaped designer. My path started much earlier as a kid who loved to draw and express ideas through color. That early curiosity eventually led me to study fine art, illustration, and user experience—five years of focused learning, exploration, and hands-on practice. Though these studies were instrumental in shaping how I work, I do not practice just one of these disciplines. Over time, they’ve blended into a focused approach that has taught me to observe closely, think conceptually, and design with sensitivity to the human experience.

It was from these foundational beginnings that I naturally flowed into practicing graphic design, but with a unique, visually driven, illustrative approach woven into my design work. Over time, this developed into my style and has helped me shape brands and build design materials grounded in thoughtfulness, meaning, clarity, and how people relate to and engage with them.

Not only have these foundations shaped my work, but they’ve also led to a set of guiding principles, approaches that continue to influence how I collaborate, problem-solve, and design with purpose.

These are the guiding principles I work by (in no particular order):

• Design Happens Together
• Approached with Thoughtfulness
• Design with Intention
• Acumen Equals Impact
• Crafted to Compel

  • This article expands on an later piece I wrote where I reflect on my process and why principles matter.

    5 Principles Behind the Process

  • The reel above is a mix of client collaborations and personal creative explorations I’ve pursued between projects. They express the breadth of my skills, my evolving style, and the passion I bring to every piece of work—whether driven by client goals or personal curiosity.


Luminous Branding


↑ Brand Development Deck
An overview of the process behind defining and executing the development of the Luminous identity.

Abbreviated Brand Guidelines
These guidelines outline the essential elements and standards for presenting the Luminous brand accurately.

Client Project
June 2025

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Luminous Branding
The word Luminous means "full of or giving off light.” 

Luminous originated from Jonas Paul Eyewear, a brand that was inspired by the birth of their son, Jonas, who was born with a rare eye condition. Today, Luminous serves as the holding company for Jonas Paul and several other optical brands—dedicated to, "shedding light into every corner of the optical space with eyewear that is designed, distributed, and displayed in a way that supports the greater good.”

What started as a mission to help their son Jonas has grown into a global effort to bring vision to children in need. Through their “Buy Sight, Give Sight” program, Luminous provides glasses, funding, and eye care support to children around the world.

At the time, Jonas Paul hired me to elevate its existing portfolio by designing an identity that would create space for future brands aligned with its mission. Guided by research, collaboration, and informed insights provided by the team, my primary design goals were to establish a strong identity that connects the master brand with its sub-brands, stands out in a competitive market, and reflects boldness, innovation, and meaningful impact.

Though the project faced early challenges, our shared determination and open dialogue allowed us to refine the concepts until one emerged that aligned seamlessly with their vision, core audience, and markets. The process was rigorous but ultimately fulfilling, requiring a careful balance of innovation and consistency within a hybrid brand model.

The result is innovative, distinctive, and thoughtfully aligned with their mission, as well as their current and future brands, and sub-brands. Luminous embodies a quiet sophistication—illuminating rather than overwhelming. It reflects an intentional brilliance, balanced with confident contrast to express the essence of the brand.

  • + Brand Identity Design

  • + Creative Direction
    + Research
    + Concept Development
    + Sketching and Ideation
    + Graphic Design
    + Illustration
    + Project Management

  • This project was a collaborative effort between Jonas Paul Eyewear team: Ben Harrison, Laura Harrison, Spencer Blanchard and myself. For more information about Luminous products, visit Lumionus Optical.


Holla!


Creative Musing
May 2025

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Holla!
This is Chuck Lacy, starring as Eugene on the hit TikTok series Retirement House—a funny and quirky look at life in the golden years with a crew of unforgettable seniors.

 

Riot Games Iconography System




Michael played a key role in developing a strategic and refined iconography library for Riot Games. His leadership and guidance across both Monotype and Riot Games ensured seamless collaboration, aligning visual identity with brand goals through a thoughtful and systematic approach. His ability to solve complex design challenges while maintaining a keen attention to detail made a significant impact on the project’s success. Reliable, communicative, and always exceeding expectations.

Robert Ignasiak
Product & Interaction Lead, Riot Games


Client Project
February 2025

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Riot Games Iconography System
I recently completed this 6 month iconography system project for Riot Games in collaboration with Monotype, who brought me on as a co-lead and specialist in visual icon systems. My role centered on guiding, developing, and establishing standards that shaped a comprehensive toolkit of pixel-perfect icons, capturing the bold and playful spirit of Riot Games while supporting their expanding product ecosystem.

Our goal was to create an iconography system of 350+ icons that seamlessly scaled across three sizes—16, 24, and 32 pixels—while staying true to Riot Games' brand identity. With “Player Experience First” as Riot’s core message, it was crucial to create a custom, scalable, and unified iconography system that not only enhanced the user experience and strengthened their brand’s visual language but also ensured consistency across all Riot products.

This iconography system serves as a sustainable and sound foundation for developing future icons that align with Riot’s brand.

  • + Iconography Design System

  • + Co-leadership
    + Creative Direction
    + Iconography System Rules
    + Research
    + Sketching & Ideation
    + Illustration

  • This project was a collaborative effort, bringing together expert partners from Monotype, Riot Games, and MKN Design to lead the creative direction and co-develop the iconography design alongside Monotype.

    Core Team:
    Robert Ignasiak – Riot Games
    Sascha Leifer King – Riot Games
    Junho Kim – Riot Games
    Terrance Weinzierl – Monotype
    Jorden Bell – Monotype
    Michael Nÿkamp - MKN Design
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    Thank you to the entire team for their dedication and effort in bringing this extensive set to life and helping create a remarkable icon system.
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    Note: All images used in this post are licensed through Riot Games.


Holmes Sardines


Creative Musing
November 2024

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Holmes Sardines
This internal project reflects my appreciation for vintage packaging and its rich history. I’m inspired by the hand craftsmanship of early packaging design, which beautifully captures the essence of its era. Through recreation, my aim is to preserve and honor its historical significance.

Sardine fisheries and their canning factories were prominent along the U.S. East and West Coasts from the 1870s until their decline in the mid-20th century, serving as vital industries for coastal communities. These operations not only supported local economies but also played a significant role in shaping the cultural and industrial landscape of the time. The Stinson Sardine Cannery in Prospect Harbor, Maine, was the last operating sardine cannery in the United States, closing its doors in April 2010, marking the end of an era for a once-thriving industry.


Tank of Hearts


Creative Musing
November 2024

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Tank of Hearts
Trade missiles for hearts.

 

Exhibit A


Client Project
November 2024

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Exhibit A
I worked with Adrian Butler [AB] to create an illustrative Pegasus for Exhibit A—an innovative fashion and dance experience highlighting creativity and community through fashion + music.

  • + Branded Event Illustration

  • + Concept Development 
    + Sketching and Ideation
    + Graphic Design
    + Illustration


KitchenAid Branded Environment


▲ Branded environment concept based on KitchenAid’s updated brand.

 

▼ Final design integrated into branded environment

Client Project
October 2024

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KitchenAid Branded Environment
For the second consecutive year, I partnered with Whirlpool Corporation to assist in the development of their annual Board of Directors meeting showcasing their latest and most innovative products to investors. The 2023 event spotlighted KitchenAid, and I was tasked with translating their updated brand into environmental graphics that conveyed this new direction. The visualization were carefully crafted to reflect the brand's new direction, integrating the essence of family and innovation into every element of the showroom experience.

In close collaboration with KitchenAid’s product and CMF team, I developed five distinct narratives to bring the “Do It With Me” ethos to life. Each story focused on households preparing meals in their kitchens, showcasing KitchenAid countertop appliances, cookware, and utensils in action. These individual stories were then seamlessly integrated into a larger, cohesive narrative, illustrating how KitchenAid plays a central role in bringing people together in the kitchen, helping families prepare food and create meaningful experiences.

The final installation was a seamless blend of clean, minimalist line illustrations paired with physical KitchenAid products, effectively demonstrating how the brand serves as an ‘aid’ in everyday cooking routines. The result was a *visually captivating* environment that embodied KitchenAid’s brand principles and brought their message to life.

  • + Branded Environment Design

  • + Creative Direction
    + Research
    + Concept Development 
    + Narrative Storytelling
    + Sketching and Ideation
    + Graphic Design
    + Illustration
    + Print Management

  • This project was a collaborative effort, with the KitchenAid product and CMF teams.

    Concept illustrations provided by Jody Williams.


Tulip Festival


Creative Musing
October 2024

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Tulip Festival
I submitted these minimalist tulip illustrations to the Tulip Time poster competition, but they didn’t place. So, I repurposed them into mockups for the Tulip Festival at Keukenhof Gardens in Lisse, Netherlands.

Artwork Statement: Inspired by the tulip’s form, this series of minimalistic illustrations captures its beauty through three life stages: Emerge, Unveil, and Reveal. Each phase captures the tulip’s transformation using the simplicity of negative space to frame its contours. The reduction of detail allows the viewer to focus on the essence of the tulip’s appearance, revealing how it unfolds over time. Through this work, I seek to emphasize the tulip’s beauty and timeless form. The three posters can be evaluated as a series or individually considered.

 

Yes She Can!


Creative Musing
September 2024

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Yes She Can!
For Freedom.

 

Pixel Playoffs


Article
September 2024

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Pixel Playoffs
I had a fantastic time at Atomic Object for Tech Week GR last night! Comfort & Adam (comfortandadam.com) and I took part in a live head-to-head art competition, based on word prompts from the audience. The prompt we were given was: “The future is a tentacled optimistic Cheez-it.” From there we each created separate illustrations, working independently without seeing the other team’s artwork, all within three half-hour rounds.

Huge thanks to Kimberly Crawford and Brittany Hunter from Atomic Object for organizing such an awesome event for the community!

 

No King


Creative Musing
September 2024

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No King
Earthly power, at last, doth yield to death.

 

Multiplayer Tetris & Game Over


Creative Musing + Product
August 2024

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Multiplayer Tetris & Game Over
Created these for the love of 1980’s arcade graphics. Tetris was created by Soviet software engineer Alexey Pajitnov in 1984 and was released in the United States by Atari Games in 1988.

  • Multiplayer Tetris & Game Over graphic tees are available for purchase on Cotton Bureau. Check out more graphic tees on my Cotton Bureau profile page.

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    Note:
    All Cotton Bureau apparel comes in a variety of clothing types, styles, fits, sizes, materials, and colors.


Strategy Requires Creativity


Article + Client Projects
July 2024

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Strategy Requires Creativity
I remember when all creative concepts were hand-drawn. I honed this skill during my college years studying illustration and design, and continue to use it to this day. Nowadays, most clients don't see my sketches, as presenting 'polished' work has become the norm. Nevertheless, my sketches are what made the project.

For me, sketching is essential for visual problem solving and connecting ideas. It continues to help me to create strong visual concepts not only requiring a skilled hand and a good eye, but also empathetic, critical, and conceptual thinking.

If you're seeking human insight, creativity, and thoughtfulness, I can help your brand craft strategic, compelling and unique solutions based on your business objectives, your brand, and your consumers.

 

Orb


Creative Musing + Product
June 2024

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Orb
Creating a celestial feeling through experimentation with shapes, blurs, and textures.

  • Orb graphic tee is available for purchase on Cotton Bureau. Check out more graphic tees on my Cotton Bureau profile page.

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    Note:
    All Cotton Bureau apparel comes in a variety of clothing types, styles, fits, sizes, materials, and colors.


Anatomy of Twitter


Creative Musing + Product
June 2024

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Anatomy of Twitter
I pulled this illustration from my archives (originally created in 2010). When Twitter existed before becoming 'X', the internet dubbed my illustration "The Anatomy of a Tweet." My original aim was to depict the thinking (brain) and feeling (heart) of users, highlighting the struggle to balance logic and emotion tweets.

  • Anatomy of Twitter graphic tee is available for purchase on Cotton Bureau. Check out more graphic tees on my Cotton Bureau profile page.

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    Note:
    All Cotton Bureau apparel comes in a variety of clothing types, styles, fits, sizes, materials, and colors.


Zero/One & Ninety-Nine


Creative Musing + Product
April 2024

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Zero/One & Ninety-Nine
These numbers were my favorites growing up. Zero/One (or 10) is from the Dodge Charger that Bo and Luke drove on, Dukes of Hazzard. Ninety-nine of course came from my favorite hockey player, Wayne Gretzky who played for the Edmonton Oilers from 1979–1988.

  • Zero/One & Ninety-Nine graphic tees shown in this post are available for purchase on Cotton Bureau. Check out more graphic tees on my Cotton Bureau profile page.

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    Note:
    All Cotton Bureau apparel comes in a variety of clothing types, styles, fits, sizes, materials, and colors.

  • The numbers featured on these tee graphics come from a display typeface I designed. It’s available for purchase, view Sum here.


Super Phat


Creative Musing + Product
April 2024

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Super Phat
A design exploration to find a typeface that embodies “Super Phat”. I believe I choose right. The typeface I used is Sutturah designed by Octavio Pardo from Rosetta Type Foundry.


Hen & Egg


Creative Musing
March 2024

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Hen & Egg
Plutarch posed the question as a philosophical matter in his essay "The Symposiacs", written in the 1st century, "Which came first: the hen (chicken) or the egg?"